Azfar - Creative Studies Blog
Friday, December 10, 2010
Persona
Kids (Age 7-9)
Based on the survey results, most of the question given are answered by their parents. Some of them are willing to answer the survey with parent's help, since my survey is obviously cannot be understand by most kids, and they the need parents guidance. Back to the survey, most kids like a very simple game, like puzzle and memory test game. It is very clearly that most parents want their kids to play video games that have educational purposes. The kids surely will love if the video games serve something that is more colorful and full with enjoyment, while keeping th educational theme running.
Teenagers (Age 19-22)
For the teenagers group, other than playing video games, they always tend to use internet, but it is actually as same as the time they spend for playing video games everyday. Plus, most of them are influenced first on the internet to play video games. They are definitely on to the online gaming type, which is can be considered as a trend nowadays. Also, based on the survey on what kind of genre they like on video games, they prefer for Sci-Fi theme, which is basically about futuristic settings with all high-tech equipment, like laser weapons and robots. While they like Sci-Fi theme, they sure love to have some action theme on it.
Adult (Age 40-50)
Frankly saying, in Malaysia, there is not much older people who played games in their young ages. This is because in Malaysia, video games industry still does not hit the scene big enough in the past. The old generation never had a chance to try any type of video games, compare to the other countries. Still, there is some people that can give the best answer, thus giving me the false impression that old generation people in Malaysia never tried any oldest game, unless if they play them for now. From the results, they played video games from arcade store. Well, that is really expect-able and from what I understand, even kids started playing video games from arcade store, but nowadays, cyber cafe is another term. The arcade games mostly installed on most big mall, in the specific locations. Until today, the arcade games still running big and played on most people. This is where the nostalgia moment for older people to play again the arcade games back in 20 years ago.
Saturday, September 18, 2010
Final Groupwork- Final Artwork
Click here for bigger version (A3 size)
Artwork Briefing
What is in the artwork is representing the title of our project: Creative Multimedia. What we have executed in this artwork is all about the puzzle as well. Since our group has choose 'Puzzle' as a term to relate it with Creative Multimedia, we decide to produce an artwork that has a puzzle theme on it.
What is in the artwork is all about arts, which some of it is in drawing form, some is in 3D rendered modeling and some are digital paintings. Here, we are trying to show that in Creative Multimedia, we do a lot of artworks in different ways and outcomes. Painting, modeling and manipulating are our jobs in creative multimedia faculty. It does not matter how bad the artwork is produced, as long as people do understand what we are trying to create and manage to do it with our own hands, and the artworks we produced should have a little info or possibly meaning and explanation for better understanding.
In this artwork, there is also a visual where a hand is drawing the artworks while the part of his/her arm is all break up into the pieces and turn into the puzzle shapes. This is obviously shown the puzzle theme that we have choose before. The true meaning of those puzzle pieces is that the puzzle pieces represent the handwork of us to produce the artworks and how hard-working we are. Every pieces show a capability, idea, teamwork, creationism, reliability, reaction, positive thinking, inspiration, credibility, determination, and personal talent. These are all positive behaviors and personalities as a student in Creative Multimedia. Not only that, the puzzle pieces also actually represents on how far we have achieved in arts. Every pieces is just like a level. One piece is a progress. So, if we managed to collect the pieces and combined them all together to form something, that means we have achieved something on art. That is why we need all those kinds of personalities to accomplish our artwork in creative multimedia. In other words; "Every Pieces Count". This quote represents that every thing that needed to accomplish something should not be missed, even a single one. Same goes to puzzle, that we need every pieces of it to fully completed the puzzle picture.
The pen that the hand is holding represents the theme of the artwork; Creative Multimedia. After all, it is a main root for this kind of project. Also, the term of creative multimedia is a general idea of what kind of artwork we have produced so far. It is all about creative. So, there is no way we forget about the 'creativity' theme, do we?
Overall, our final artwork is done in digital form and generally gives some explanation about creative multimedia and how puzzles can be related to it.
Friday, September 17, 2010
Final Groupwork- The Essay
Puzzle in Creative Multimedia
What is creativity anyway? Creativity basically means a way to do things differently or to come up with new ideas or methods that can help to improve something. Creativity comes when there is a need to come up with something totally different or to make an innovation out of something, then work hard on the idea to make a reality. Then what is multimedia? Multimedia is a medium that consists of various media forms. The forms are text, audio, video, animation, images, and also interactivity. In this modern day, multimedia is widely use in various fields such as education, business, entertainment and advertisement which contributes on improving our way of living.
So know, what is creative multimedia? Creative multimedia is the process of generating new ideas or to improve the multimedia itself and its usage as well as solving existing ideas and also improving the design and use of technology or to apply fine arts in multimedia to give it an artistic sense or to enhance visual effects to improve its presentation and help the viewer to easily understand the message that is given to him.
After analyzing on creative multimedia we now understand what crative multimedia is all about. We can also relate on what creative multimedia is in just a simple statement; Creative Multimedia is just like a puzzle. So, why a puzzle? How does it relate to multimedia anyway?
Puzzle relates creative multimedia in terms of growth and formation. As we all know the puzzle comes in big or tiny little pieces, which are scramble, jumbled up together. Each and every piece has something in common and can come up with something big. We always overlook, fail to observe details of stuffs that we do. If we were to appreciate and look over the smallest details of whatever we’re doing, then there would be more inventors and creative people thinking up ways generating something new or solving problems big or small. The puzzle shows us that small things can grow and show the final end result. One connecting to the other and gives support to the neighboring pieces. Just like creative multimedia, it is made up by jumbled up pieces, which then are all compile at one place.
Creative multimedia is not just about art, it’s also mixture of technology as well. Different profession when combine create new which is called creative multimedia. A puzzle when finish creates something beautiful, and just like creative multimedia, if everything is done well enough it will be the birth of new creative and beautiful outcome. Not only that both share the aspect in both giving support and creating a beautiful outcome, both creative multimedia and puzzle can sometimes be confusing. In a way that sometimes a piece doesn’t fit in and you just have to find the right one to accomplish it. Here at creative multimedia is not different than said.
Puzzle relates creative multimedia in terms of growth and formation. As we all know the puzzle comes in big or tiny little pieces, which are scramble, jumbled up together. Each and every piece has something in common and can come up with something big. We always overlook, fail to observe details of stuffs that we do. If we were to appreciate and look over the smallest details of whatever we’re doing, then there would be more inventors and creative people thinking up ways generating something new or solving problems big or small. The puzzle shows us that small things can grow and show the final end result. One connecting to the other and gives support to the neighboring pieces. Just like creative multimedia, it is made up by jumbled up pieces, which then are all compile at one place. Creative multimedia is not just about art, it’s also mixture of technology as well. Different profession when combine create new which is called creative multimedia. A puzzle when finish creates something beautiful, and just like creative multimedia, if everything is done well enough it will be the birth of new creative and beautiful outcome. Not only that both share the aspect in both giving support and creating a beautiful outcome, both creative multimedia and puzzle can sometimes be confusing. In a way that sometimes a piece doesn’t fit in and you just have to find the right one to accomplish it. Here at creative multimedia is not different than said. When you just thought you had the right stuff, it just doesn’t fit to the people whom you’re presenting to. And this is where you have to come out with another better solution to finish the job. The thing that ‘puzzles’ us most in creative multimedia is that the faculty is made up of opinions rather than pure formula. The eyes of many judge your work on effectiveness and beauty and that’s where you need to know about your audience and their hearts. This concept is also applied in jigsaw puzzles. From what we can say is that both share almost the same concept and principle of art.
When you just thought you had the right stuff, it just doesn’t fit to the people whom you’re presenting to. And this is where you have to come out with another better solution to finish the job. The thing that ‘puzzles’ us most in creative multimedia is that the faculty is made up of opinions rather than pure formula. The eyes of many judge your work on effectiveness and beauty and that’s where you need to know about your audience and their hearts. This concept is also applied in jigsaw puzzles. From what we can say is that both share almost the same concept and principle of art.
Whenever someone thinking about what they want to do with anything that related to arts, someone might have a problem of thinking the solution on how to produce it to please anyone or the audiences who want to see his or her arts. This kind of situation is pretty much like a puzzle, where we sometimes we need to think on how to solve it. The puzzle itself sometimes requires a lot of hard work to put it on in order for it to be solved completely, and it same goes to arts.
To conclude, creative multimedia is like a puzzle where there are many pieces, whether they are small or big, that are involving skills. Skills required in order putting the right pieces and there is also a formation where all the pieces are equally important in order to make a wonderful idea. To consider the details of something very carefully and never overlook something even if it’s small, improving skills in terms of creativity, analytical and technical, exploring many fields in the multimedia elements and help solving various problems can help in generating new ideas or innovative ideas that can be useful in the future.
Final Groupwork- Sketches
This is the sketch that our group have make.We have combine all our sketch to give an idea to our final artwork.
After that,we make some experiment work from photoshop for testing for our final artwork.
Final Groupwork- Mind Map
The list of members are shown below:
MEMBER 1 (LEADER)
Name: Mohamad Azfar bin Mohamad Naser
ID: 1081105380
Phone number: 0182842216
Email: killery_90@yahoo.com.my
Creative Studies Blog: http://azfar90mlc1013.blogspot.com
MEMBER 2
Name: Adika Asyraf bin ABD Hamid
ID: 1081101248
Phone number: 0197796088
Email: glknight17@yahoo.com
Creative Studies Blog: http://auroranight.tumblr.com
MEMBER 3
Name: Siti Fatanah binti Kamel Muhizam
ID: 1091102562
Phone number: 0172046947
Email: furiouscarl1905@yahoo.com
Creative Studies Blog: http://creativecreator.tumblr.com
MEMBER 4
Name: Mohamad Afiq bin Md Razali
ID: 1081105669
Phone number: 0172010394
Email: afiq_sauber@yahoo.com
Creative Studies Blog: http://creativestudie.blogspot.com
MEMBER 5
Name: Muhammad Ridzuan bin Mohamad Ramli
ID: 1081100653
Phone number: 0133973711
Email: muhd_ridz1@yahoo.com
Creative Studies Blog: http://creativestudiez90.blogspot.com
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For this first entry, we will show our mind map creation for the project.
As for the mind map, we try to find the suitable terms to make it related to the main theme; Creative multimedia. Here are the lists of words that we have took for our group:
- Burning
- Melting
- Chocolate Cake
- Sexy
- Dignity
- Magic
- Speed
- Time Crisis
- Magnitude
- Eiffel Tower
- Chips
- Rubik Cube
- Box
- Electric Shock
It is really hard to find the suitable, yet different than the others. It is funny that we find something that totally unrelated to creative multimedia term, but still, if we can find do that in more creative way, that could be better.
We also trying to make a mind map based on a selected term, which is 'Magic'.
Turns out that we find it very common. Not very common in general, but we need to find something more than that.
So, for final decision, we have decided to choose a term that is very uncommon and not really comes from of our mind when we are trying to think something that relates to creative multimedia.
Click here for bigger version
Our selected term is Puzzle.
Based on the mindmap above, that is what we have listed out anything that out from the puzzle term.
Thursday, August 12, 2010
Crazy Thinking - Random Words
In order to become a creative person, of course we need sometimes to think something out of the box, which means something that is crazy enough. Lets say, if we have something to do with, we might get lost in our mind to generate new ideas or solutions. So, in order to find them, we might need to find some random words that realted to things that we work for. Random words can be anything, whether the personality, characteristic or the way of the behavior of the the thing.
For this kind of crazy thinking by finding random words and how I will generate the ideas on it, here is the given situation:
Task: Create scary images or object that will instill for among people through out the ages.
It may be simple enough to do, but sometimes we need to think that out of the common thing. We should not always think that skull, blood, ghosts or anything like that is scary anymore. So, we use something like kitten, to make something scary. So, how does it work? Now, here are some random words related to kitten:
- Sharp teeth
- Claws
- Fur
- Vicious Eyes
Here is what I have write on the paper about the certain characteristics of kitten. If I meant to make scary images, based on kitten, here are some examples:
This is just a few sketches I done to make scary images. It maybe not look that good, but I guess I have the idea on how to do this, based on random words.
Saturday, August 7, 2010
Juxtapostion 2
In the class, we have been taught about how to related something in crazy ways, by combining two words that we never know what are they. Then, match both two words to create something. Here are the things I did in the class:
The picture shows the series of words and variables that need to combined to each other to show the outcome of images. For example, I have chose 'Light' and 'Root'. From this juxtaposition exercise, we need to create an image that relates to the couple of words we have chose from the lists. Based on 'Light and Wood' words, I have created a picture based on it (look at the picture). We may never see anything like that in our real life, but that is how the juxtaposition does to us. The same things I did to 'Duck and Tree' and 'Dog and Wood' can be refer to the image as well. By combining two variables that some of them are quite non-sense, sometimes we just don't realize that they generally give us the idea to do something special. Two different variables might even help you to achieve more than that.
For the task, we need to create some sort of metaphor based on the words given. This time, we need to create some passages about that word, that are not literally. If we need to create things about something particular, we need to create some sort of metaphor or simile passages that relate two words. If we read someone's poem or literature related sources, we might see that some people create the passages about two different things and how they can related those two things together to form something that somehow can be accepted by human's minds. So, as the tasks given, here are what are we need to and how am I going to answer this:
Create a passage/writing that describe the concept of “Pain”
- Pain sometimes is just a spray bottle. Seeing something that comes out from the bottle is kind of waste, but if we stop doing on it, it will stay remain.
Create a passage/writing that describe the concept of “Life”
- Life is like a battery. The longer, the shorter the power it will decrease
Create a passage/writing that describe the concept of “Happiness”
- If the ball can go under and lower, same thing happens to the happiness. We need to keep it roll and move on with it.
Create a passage/writing that describe the concept of “Love”, with chillies.
- The spicy filling of chili will makes your heart goes faster, face turns to red and heat goes up, the same thing goes to love.
Create a passage/writing that describe the concept of “Woman” (In this case, I chose woman since I am a man and need to write something that opposes my gender)
- Woman is just like a tiny piece of our hair. They are many around us and can be picked up easily, but we only never know whether we got it shorter, taller, perfect, broken, straighten, curly, black, or white